Level 7 dwarf defender juggernaut
level 8
- AC 18 (chain mail, shield)
- HP 65 (+1/lev from dwarf background)
- 11 temp hit points
- gone
- max reduced by 16 (49)
- 1
- Bardic insp
- Night lily potion
- 11 temp hit points
- Inspiration: 0
Abilities
- Str: +5 (proficiency on str saving throws)
- Con: +4 (proficiency on con saving throws)
- Dex: +2
- Int: +1
- Wis: +1
- Cha: +0
Proficiencies
Proficiency bonus: +2 regardless of level.
- Proficient in all weapons, armor, shields.
- Proficient in all Strength ability checks and saving throws.
- Acrobatics is a Strength ability for you.
- Stealth - advantage due to Cloak of Elvenkind
Juggernaut Class Abilities
- Extra Damage. Once per round when you hit with a weapon attack, you deal extra damage equal to your juggernaut level. (Already included in Attacks below)
- Clutch (death saves). 1/encounter when you roll a 2 or higher on a death saving throw, you can add 10 to the roll. (A new encounter starts when you complete a rest or roll initiative.)
- Clutch (attack rolls). 1/encounter when you roll a 2 or higher on an attack roll on your turn, you can add 10 to the roll.
- done
- Clutch (damage rolls). 1/encounter when you make a damage roll with a weapon attack, you can add 10 to the roll.
- done
- Clutch (ability checks). 1/encounter when you roll a 2 or higher on an ability check, you can add 10 to the roll.
Attacks
- orichalcum spear +1: +8 hit, 1d6+6+7 radiant, 20/60 ft
- bonus action to make light as if daylight, does radiant damage
- can detect orichalcum
- bonus action to re-summon
- trident: +7 hit, 1d8+5+7 piercing, 20/60 ft
- warhammer: +7 hit, 1d8+5+7 bludgeoning
- bite: +7 hit, 1d4+5+7 piercing +2d6 necrotic, heal equal to necrotic damage
Vampire Abilities
- after sundown
- fangs, bite as above
- resistant necrotic
- vulnerable radiant
Dwarf Defender Abilities
- darkvision 120 ft,
- adv on str/con saving throws
- +1 hp/lev, included above
Equipment
- cloak of elvenkind
- scraps of elvenkind
- 0 gp
- 6 topaz
- +1 giant spear?
- potion of climbing
- used inside shark
- Shark hat
- Creepy magic pendant
- Gold sun pendant, black tear in eye
- Minotaur’s axe (rusty and disgusting)
- Giant gold shark statue (500gp)
- Pawned to Lord Brandt
- Healing potion
- 200 gp of jewelry
- 2000 gp of throne jewels
-
800 gp of catacomb jewelry
- 6 magic arrows
- magic whetstone
Notes
- turnip hill
- embermoon
- father mikel
- mayor franklin smatterbury
- francis? necromancer
- vampire dust
Quests
- one week religious council
- rent space and get deity temple going before that
- halfling barger owes us a favor
- bell making progress
- Lord Nyx: a local vampire
Dhampir